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Node types

Everything on the canvas is a node, but not every node is a terminal. There are seven types you’ll work with (an agent is a terminal with an agent CLI launched into it, so it shares the terminal’s card):

TypeWhat it isCreated from
TerminalA real shell running inside tmuxPane menu / dock + / ⌘K
AgentA terminal preset that launches an agent CLIPane menu / dock + / ⌘K
StickyA colored notePane menu / dock +
GroupA frame that holds and moves child nodes togetherGroup a selection
EditorA Monaco code editor for a fileExplorer / link click / pane menu
DiffA read-only git diff viewSource Control panel
ChatAn SDK-driven Claude chatPane menu / dock + / ⌘K

A real shell running inside a tmux session, with an xterm front end. This is the core node — scrolling, selection, copy, and persistence all behave as described in Terminal persistence.

An agent node is a terminal preset that runs a coding-agent CLI as its startup command — Claude Code, Codex, Gemini, or opencode — and then tracks what the agent is doing on its header. Beyond that it’s a terminal like any other. See Agents overview.

A colored, free-text note that collapses like any node. Stickies have link handles: connect a sticky to a terminal or agent node to attach the note as context the agent can read. See Context link.

A real frame that adopts the nodes inside it as children — move the frame and they move together, and new nodes created inside inherit the frame’s folder. A group can also bind a git worktree, so a branch becomes a frame full of nodes working in that worktree. See Git worktrees.

A Monaco code editor bound to a file. It reads and writes through nodeterm’s file service, saves with ⌘S (with a dirty dot until you do), and auto-detects the language from the path. There’s a markdown preview toggle, and image files skip the editor entirely and show an image preview instead.

A read-only Monaco diff view of a file’s git changes — either staged (HEAD vs index) or unstaged (index vs working tree). You open one by clicking a file in the Source Control panel.

A chat node is a Claude conversation driven by the Agent SDK rather than a terminal — token streaming, in-chat permission prompts, image paste, and diff cards for edits. It’s Claude-only. See Chat nodes.